I really love this game! The concept is so much fun and it has so much character.
Some amazing things:
- The little tutorial gobbo guy is just.. the real deal.
- The match 3 concept is so much fun!
- The little effects when building structures is really satisfying and well implemented.
- Watching your little defences kick gobbo asses is super cool and rewarding!
- Its just got a nice vibe and atmosphere to it.
Some random (ignorable) suggestions:
- It would be nice for the initial waves to spawn a bit quicker. Maybe an escalating wave timer would be nice? (not sure if this is already in.. excuse if it is)
- It might be nice to auto-collect the purple tier items but its totally ok doing this manually. Actually.. maybe doing it yourself is more of a dopamine boost? I dont know.
- Sometimes you have a crafting board that offers you very little options, maybe it would be cool to be able to re-roll the entire board at the cost of reducing your wave timer?
- It might be nice to be able to create sort of kill corridors, where you can funnel the bad guys. I tried doing this but I couldn't get it right.
Just some ideas, I wonder what other players think?
Bugs? Not many, none that are gamebreaking:
- Sometimes you have 3 of a kind but it doesn't automatically combine them. Not a big deal though, you just shuffle the items and it sorts itself out.
- Items sometimes overlap in the crafting panel.
Overall:
I'd give this game a solid 9/10. I had a lot of fun and I would recommend that anyone who enjoys a bit of tower defence, match 3s or just building games give this little game a shot.
Thanks so much for playing and taking the time to send us your thoughts!
Wave 22 is really impressive! We've only managed to get to around 18 ourselves, so this may be a new record! Nice one!
And yes, we know things get laggy when there are too many enemies - sorry about that! We need to overhaul the pathfinding system, or limit the number of enemies better.
We've also been trying to track down those bugs for weeks, but they have been impossible to find! Again, sorry for the frustration. Hopefully we can find them soon and update for a better experience for everyone.
Thanks again for your feedback, and for playing. We really appreciate it <3
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I have some time today. At levels 25+ game become uncontrollable. But my base somehow survived 3 levels without my control XD
Like this game:)
I really love this game! The concept is so much fun and it has so much character.
Some amazing things:
- The little tutorial gobbo guy is just.. the real deal.
- The match 3 concept is so much fun!
- The little effects when building structures is really satisfying and well implemented.
- Watching your little defences kick gobbo asses is super cool and rewarding!
- Its just got a nice vibe and atmosphere to it.
Some random (ignorable) suggestions:
- It would be nice for the initial waves to spawn a bit quicker. Maybe an escalating wave timer would be nice? (not sure if this is already in.. excuse if it is)
- It might be nice to auto-collect the purple tier items but its totally ok doing this manually. Actually.. maybe doing it yourself is more of a dopamine boost? I dont know.
- Sometimes you have a crafting board that offers you very little options, maybe it would be cool to be able to re-roll the entire board at the cost of reducing your wave timer?
- It might be nice to be able to create sort of kill corridors, where you can funnel the bad guys. I tried doing this but I couldn't get it right.
Just some ideas, I wonder what other players think?
Bugs? Not many, none that are gamebreaking:
- Sometimes you have 3 of a kind but it doesn't automatically combine them. Not a big deal though, you just shuffle the items and it sorts itself out.
- Items sometimes overlap in the crafting panel.
Overall:
I'd give this game a solid 9/10. I had a lot of fun and I would recommend that anyone who enjoys a bit of tower defence, match 3s or just building games give this little game a shot.
Intresting game! I managed to reach 22 level :)
But after 20 lvl, when too many enemies, game start lag, so much, that I cant move recourses in minigame and achive new fances, camps or towers.
Sometimes 2 recourses can be in one block at same time.
And sometimes even it is 3 in row, it didnt combine until I "shake" it.
For me, ability to remove/replace wood fances with stone or iron will be cool :)
Thanks so much for playing and taking the time to send us your thoughts!
Wave 22 is really impressive! We've only managed to get to around 18 ourselves, so this may be a new record! Nice one!
And yes, we know things get laggy when there are too many enemies - sorry about that! We need to overhaul the pathfinding system, or limit the number of enemies better.
We've also been trying to track down those bugs for weeks, but they have been impossible to find! Again, sorry for the frustration. Hopefully we can find them soon and update for a better experience for everyone.
Thanks again for your feedback, and for playing. We really appreciate it <3
If you needed, I can make some screenshots or videos of bugs :)
Here is example of 2 in 1
Damn you're good at this game! :-)
Thank you kindly stranger! :)